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ScenePlane

Blender On-Edge for your AI agents

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About ScenePlane

Sceneplane is a cloud Blender runtime for AI agents—no local installation, no desktop session, no GPU required. Connect over remote MCP and get 52 tools for professional 3D workflows.

Create durable projects with immutable revisions (every change is a semantic commit with preview GLB and thumbnail). Use validated scene operations, Poly Haven/Sketchfab asset libraries, text-to-3D and image-to-3D generation, PBR materials, real cameras and lighting.

Render Cycles stills, orbit turntables, and keyframe animations to H.264 MP4. Export game-ready GLB for Unity/Unreal/Godot, or print-ready STL with deep mesh validation (watertight check, overhang analysis, filament estimates).

Each job runs Blender headless in an isolated, credential-free container. Multi-tenant architecture with per-deployment policies, quotas, and audit logs.

OAuth and API key authentication supported. Public self-service beta at sceneplane.online.

Key features

  • Cloud Blender runtime with 52 MCP tools - no local installation.
  • Immutable revisions with semantic diffs, GLB previews, thumbnails.
  • Asset libraries: Poly Haven, Sketchfab, text/image-to-3D generation.
  • Cycles rendering: stills, turntables, keyframe animation to MP4.
  • 3D-print validation with STL export at true millimeter scale.
  • Game-engine GLB export (Unity/Unreal/Godot presets).

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