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Spectrum

Real-time photorealistic GPU renderer for KOMPAS-3D

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Claude
Google
Spectrum preview

About Spectrum

Spectrum turns KOMPAS-3D assemblies into photorealistic images in minutes. It connects to your CAD environment with a single file, renders in real time on your GPU, and requires no visualization expertise — what you see in the viewport is what you get in the final image. It uses real-time GPU ray tracing and a MaterialX-based material library, allowing you to assign accurate materials, add HDR environments, and render without complex setup.

How it works

  1. Connect the plugin — unpack the archive and enable spectrum.kompas3d.rtw via the Applications menu in KOMPAS-3D. No installer needed.

  2. Export your assembly — one click, and the scene appears in Spectrum automatically.

  3. Apply materials and save — pick materials from the library, add HDR lighting, save the finished image.

Availability

Free to download and use trial version with limited image quality, Windows 10/11, fully portable. Rendering works offline — an internet connection is only needed to load the built-in material library.

Key features

  • Real-time GPU ray tracing on AMD, NVIDIA and Intel graphics
  • Multi-assembly scenes from different KOMPAS-3D files
  • MaterialX materials for physically accurate surfaces
  • HDR & EXR Environments lighting
  • Quality presets from fast preview to final image
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